Games To General Intelligence

Games are ideal for reinforcement learning because they offer well-defined rules, explicit reward functions, and controlled state/action spaces, enabling unambiguous evaluation of agent behaviour.

They can also be designed to demand exploration in large or partially observable state spaces, long-horizon planning through delayed rewards, and coordination via multi-agent dynamics—making them both tractable for training and rich enough to develop the skills frontier models still lack.

COLLABORATIVE

Treasure Hunt

Treasure Hunt
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Skills Learned

  • Reasoning under time constraints
  • Long horizon planning
  • Resource allocation
  • Puzzle solving

Real-World Applications

  • Inventory allocation
  • Incident response
  • Bug hunting
  • Discovery and navigation

MIXED SUM

AI Among Us

AI Among Us
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Skills Learned

  • Theory of mind
  • Reasoning with limited info
  • Strategic deception
  • Task completion

Real-World Applications

  • Fraud detection
  • Negotiations
  • Sales discovery
  • Anti-phishing

COMPETITIVE

Presidential Election

Presidential Election
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Skills Learned

  • Reading the room
  • Sales and persuasion
  • Resource allocation
  • Adaptive strategy

Real-World Applications

  • Sales representative
  • Business strategy
  • Negotiation
  • Market competition