Games To General Intelligence
Games are ideal for reinforcement learning because they offer well-defined rules, explicit reward functions, and controlled state/action spaces, enabling unambiguous evaluation of agent behaviour.
They can also be designed to demand exploration in large or partially observable state spaces, long-horizon planning through delayed rewards, and coordination via multi-agent dynamics—making them both tractable for training and rich enough to develop the skills frontier models still lack.
COLLABORATIVE
Treasure Hunt

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Skills Learned
- Reasoning under time constraints
- Long horizon planning
- Resource allocation
- Puzzle solving
Real-World Applications
- Inventory allocation
- Incident response
- Bug hunting
- Discovery and navigation
MIXED SUM
AI Among Us

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Skills Learned
- Theory of mind
- Reasoning with limited info
- Strategic deception
- Task completion
Real-World Applications
- Fraud detection
- Negotiations
- Sales discovery
- Anti-phishing
COMPETITIVE
Presidential Election

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Skills Learned
- Reading the room
- Sales and persuasion
- Resource allocation
- Adaptive strategy
Real-World Applications
- Sales representative
- Business strategy
- Negotiation
- Market competition